CHANGE HISTORY
Patch change history
Changes from the 2026 season onward.
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Patch 26.19
Champions
Buff
AatroxCurrent Lab data
Cooldown: 20 / 18 / 16 / 14 / 12 seconds → 18 / 16.5 / 15 / 13.5 / 12 seconds
Healing health ratio: per 100 bonus health: 1.1% → 1.3%
ApheliosCurrent Lab data
Healing ratio: 2~7.1% → 2~8%
Healing ratio from abilities: 5~17.75% → 5~20%
Moonshot base damage: 70~160 → 80~170(level1~13)
Slow after decay: 10% → 15%
Maximum mini-Crescendum damage: AD × 15% → 16%
Chakrams needed to reach minimum damage: from 8 onward → from 9 onward
Duskwave cooldown: 9~6 seconds → 8~5 seconds(level1~13)
AuroraCurrent Lab data
Base damage: 70 / 110 / 150 / 190 / 230 → 80 / 120 / 160 / 200 / 240
DravenCurrent Lab data
Attack damage: 62 → 64
EliseCurrent Lab data
Bonus magic damage on attacks: 12 / 22 / 32 / 42 → 14 / 24 / 34 / 44
Bonus Attack Speed: 60 / 75 / 90 / 105 / 120% → 70 / 85 / 100 / 115 / 130%
FioraCurrent Lab data
Health growth per level: 99 → 105
Healing radius: 550 → 600
Healing per second: 75 / 100 / 125(+bonus AD × 60%) → 80 / 105 / 130(+bonus AD × 70%)
Kha'ZixCurrent Lab data
Base damage: 17~136 → 22~141(level1~18)
Evolved range: 900 → 1000
Evolved slow duration: 2 seconds → 2.25 seconds
LilliaCurrent Lab data
Armor: 22 → 24
Sleep Duration: 2 seconds → 2.5 seconds
Master YiCurrent Lab data
Cooldown reduction from attacks fixed at 1 second. Ability haste no longer reduces that amount.
VolibearCurrent Lab data
Attack speed per stack: 5%(+per 100 AP: 3%) → 5%(+per 100 AP: 4%)
Added bonus AD × 20% to lightning damage
Nerf
NasusCurrent Lab data
Additional Damage: 40 / 60 / 80 / 100 / 120 → 30 / 50 / 70 / 90 / 110
NocturneCurrent Lab data
Cooldown: 140 / 115 / 90 seconds → 160 / 130 / 100 seconds
PoppyCurrent Lab data
Maximum-health damage cap against minions and monsters: 85 / 120 / 155 / 190 / 225 → 70 / 105 / 140 / 175 / 210
Adjustment
LucianCurrent Lab data
Empowered attack bonus damage: 15(+AD × 20%) → 5(+AD × 15%)
Base damage: 80 / 115 / 150 / 185 / 220 → 90 / 130 / 170 / 210 / 250
RumbleCurrent Lab data
Attack speed while overheated: 50~130% → 30~100%
Damage cap against monsters: 65~150 → 90~175
RyzeCurrent Lab data
Armor growth per level: 4.2 → 4.7
Mana cost: 35 / 45 / 55 / 65 / 75 → 40 / 50 / 60 / 70 / 80
Flux damage increase: 25 / 50 / 75 / 100% → 15 / 40 / 65 / 90%
ViCurrent Lab data
Shield amount: maximum health × 12% → 10%
Base attack damage: 63 → 61
Attack damage growth per level: 3.5 → 3.9
Patch 26.18
Champions
Buff
EkkoCurrent Lab data
Mana cost: 50 / 60 / 70 / 80 / 90 → 40 / 50 / 60 / 70 / 80
Q - Timewinder
60% → 70%.
The outgoing damage ratio is unchanged.
KassadinCurrent Lab data
AP ratio: 70% → 80%
Base damage: 70 / 90 / 110 → 80 / 95 / 110
Master YiCurrent Lab data
Armor growth per level: 4.5 → 5
R - Highlander
35/45/55% → 40/50/60%.
Ability ranks 1–3. This is the movement speed bonus, not attack speed.
Nerf
BardCurrent Lab data
Base armor: 34 → 32
Armor growth per level: 5 → 4.7
NautilusCurrent Lab data
Base attack damage: 61 → 58
Q - Dredge Line
85/130/175/220/265 → 85/125/165/205/245.
Ability ranks 1–5. Rank 1 is unchanged. The 90% AP ratio is retained.
SeraphineCurrent Lab data
Cooldown: 11 / 10.5 / 10 / 9.5 / 9 seconds → 11 seconds
SyndraCurrent Lab data
Cooldown: 12 / 11 / 10 / 9 / 8 seconds → 13 / 12 / 11 / 10 / 9 seconds
Adjustment
CassiopeiaCurrent Lab data
Passive - Serpentine Grace
6%–40% → 5%–35.6% (levels 1–18)
Amplifies movement speed bonuses received. This is not a flat increase to movement speed itself.
Q - Noxious Blast
75/110/145/180/215 → 65/100/135/170/205. AP ratio: 65% → 75%.
Total magic damage over 3 seconds. Ability ranks 1–5.
E - Twin Fang
10% → 20%. Additional damage AP ratio against poisoned targets: 55% → 45%. Base damage: 52–120 → 50–approximately 120 (levels 1–18).
The combined AP ratio against poisoned targets remains 65%.
R - Petrifying Gaze
150/250/350 → 125/225/325. AP ratio: 50% → 75%.
Ability ranks 1–3. Stun duration and slow strength are not part of this change.
Mana cost: 40 → 45
Base component AP ratio: 10% → 20%
Additional AP ratio against poisoned targets: 55% → 45% (total with base component remains 65%)
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Choose from recorded patches since the 2026 season. An unlisted period does not mean no changes.Sources and verification policy