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CHANGE HISTORY

Patch change history

Changes from the 2026 season onward.

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Patch 26.19

Champions

Buff
AatroxCurrent Lab data
W - Infernal Chains

Cooldown: 20 / 18 / 16 / 14 / 12 seconds → 18 / 16.5 / 15 / 13.5 / 12 seconds

E - Umbral Dash

Healing health ratio: per 100 bonus health: 1.1% → 1.3%

ApheliosCurrent Lab data
Severum

Healing ratio: 2~7.1% → 2~8%

Healing ratio from abilities: 5~17.75% → 5~20%

Calibrum

Moonshot base damage: 70~160 → 80~170(level1~13)

Gravitum

Slow after decay: 10% → 15%

Crescendum

Maximum mini-Crescendum damage: AD × 15% → 16%

Chakrams needed to reach minimum damage: from 8 onward → from 9 onward

Infernum

Duskwave cooldown: 9~6 seconds → 8~5 seconds(level1~13)

AuroraCurrent Lab data
E - The Weirding

Base damage: 70 / 110 / 150 / 190 / 230 → 80 / 120 / 160 / 200 / 240

DravenCurrent Lab data
Base stats

Attack damage: 62 → 64

EliseCurrent Lab data
Passive - Spider Queen

Bonus magic damage on attacks: 12 / 22 / 32 / 42 → 14 / 24 / 34 / 44

W - Skittering Frenzy

Bonus Attack Speed: 60 / 75 / 90 / 105 / 120% → 70 / 85 / 100 / 115 / 130%

FioraCurrent Lab data
Base stats

Health growth per level: 99 → 105

R - Grand Challenge

Healing radius: 550 → 600

Healing per second: 75 / 100 / 125(+bonus AD × 60%) → 80 / 105 / 130(+bonus AD × 70%)

Kha'ZixCurrent Lab data
Passive - Unseen Threat

Base damage: 17~136 → 22~141(level1~18)

E - Leap

Evolved range: 900 → 1000

W - Void Spike

Evolved slow duration: 2 seconds → 2.25 seconds

LilliaCurrent Lab data
Base stats

Armor: 22 → 24

R - Lilting Lullaby

Sleep Duration: 2 seconds → 2.5 seconds

Master YiCurrent Lab data
Q - Alpha Strike

Cooldown reduction from attacks fixed at 1 second. Ability haste no longer reduces that amount.

VolibearCurrent Lab data
Passive - The Relentless Storm

Attack speed per stack: 5%(+per 100 AP: 3%) → 5%(+per 100 AP: 4%)

Added bonus AD × 20% to lightning damage

Nerf
NasusCurrent Lab data
Q - Siphoning Strike

Additional Damage: 40 / 60 / 80 / 100 / 120 → 30 / 50 / 70 / 90 / 110

NocturneCurrent Lab data
R - Paranoia

Cooldown: 140 / 115 / 90 seconds → 160 / 130 / 100 seconds

PoppyCurrent Lab data
Q - Hammer Shock

Maximum-health damage cap against minions and monsters: 85 / 120 / 155 / 190 / 225 → 70 / 105 / 140 / 175 / 210

Adjustment
LucianCurrent Lab data
Passive - Vigilance

Empowered attack bonus damage: 15(+AD × 20%) → 5(+AD × 15%)

Q - Piercing Light

Base damage: 80 / 115 / 150 / 185 / 220 → 90 / 130 / 170 / 210 / 250

RumbleCurrent Lab data
Passive - Junkyard Titan

Attack speed while overheated: 50~130% → 30~100%

Damage cap against monsters: 65~150 → 90~175

RyzeCurrent Lab data
Base stats

Armor growth per level: 4.2 → 4.7

E - Spell Flux

Mana cost: 35 / 45 / 55 / 65 / 75 → 40 / 50 / 60 / 70 / 80

Q - Overload

Flux damage increase: 25 / 50 / 75 / 100% → 15 / 40 / 65 / 90%

ViCurrent Lab data
Passive - Blast Shield

Shield amount: maximum health × 12% → 10%

Base stats

Base attack damage: 63 → 61

Attack damage growth per level: 3.5 → 3.9

Items

Adjustment
World AtlasCurrent Lab data
Base stats

Health: 30 → Removed

Base health regeneration: 25% → 50%

Runic CompassCurrent Lab data
Base stats

Health: 100 → 60

Base health regeneration: 50% → 75%

Skins

Patch 26.18

Champions

Nerf
BardCurrent Lab data
Base stats

Base armor: 34 → 32

Armor growth per level: 5 → 4.7

Adjustment
CassiopeiaCurrent Lab data

Passive - Serpentine Grace

Movement speed bonus amplification

6%–40% → 5%–35.6% (levels 1–18)

Amplifies movement speed bonuses received. This is not a flat increase to movement speed itself.

Q - Noxious Blast

Base damage

75/110/145/180/215 → 65/100/135/170/205. AP ratio: 65% → 75%.

Total magic damage over 3 seconds. Ability ranks 1–5.

E - Twin Fang

Normal damage AP ratio

10% → 20%. Additional damage AP ratio against poisoned targets: 55% → 45%. Base damage: 52–120 → 50–approximately 120 (levels 1–18).

The combined AP ratio against poisoned targets remains 65%.

R - Petrifying Gaze

Base damage

150/250/350 → 125/225/325. AP ratio: 50% → 75%.

Ability ranks 1–3. Stun duration and slow strength are not part of this change.

E - Twin Fang

Mana cost: 40 → 45

Base component AP ratio: 10% → 20%

Additional AP ratio against poisoned targets: 55% → 45% (total with base component remains 65%)

Without filters, all changes appear from newest patch first. Select a patch or target name to filter.

Choose from recorded patches since the 2026 season. An unlisted period does not mean no changes.Sources and verification policy