CHANGE HISTORY
Patch change history
Changes from the 2026 season onward.
Find changes
Patch 26.19
Champions
Buff
AatroxCurrent Lab data
Cooldown: 20 / 18 / 16 / 14 / 12 seconds → 18 / 16.5 / 15 / 13.5 / 12 seconds
Healing health ratio: per 100 bonus health: 1.1% → 1.3%
ApheliosCurrent Lab data
Healing ratio: 2~7.1% → 2~8%
Healing ratio from abilities: 5~17.75% → 5~20%
Moonshot base damage: 70~160 → 80~170(level1~13)
Slow after decay: 10% → 15%
Maximum mini-Crescendum damage: AD × 15% → 16%
Chakrams needed to reach minimum damage: from 8 onward → from 9 onward
Duskwave cooldown: 9~6 seconds → 8~5 seconds(level1~13)
AuroraCurrent Lab data
Base damage: 70 / 110 / 150 / 190 / 230 → 80 / 120 / 160 / 200 / 240
DravenCurrent Lab data
Attack damage: 62 → 64
EliseCurrent Lab data
Bonus magic damage on attacks: 12 / 22 / 32 / 42 → 14 / 24 / 34 / 44
Bonus Attack Speed: 60 / 75 / 90 / 105 / 120% → 70 / 85 / 100 / 115 / 130%
FioraCurrent Lab data
Health growth per level: 99 → 105
Healing radius: 550 → 600
Healing per second: 75 / 100 / 125(+bonus AD × 60%) → 80 / 105 / 130(+bonus AD × 70%)
Kha'ZixCurrent Lab data
Base damage: 17~136 → 22~141(level1~18)
Evolved range: 900 → 1000
Evolved slow duration: 2 seconds → 2.25 seconds
LilliaCurrent Lab data
Armor: 22 → 24
Sleep Duration: 2 seconds → 2.5 seconds
Master YiCurrent Lab data
Cooldown reduction from attacks fixed at 1 second. Ability haste no longer reduces that amount.
VolibearCurrent Lab data
Attack speed per stack: 5%(+per 100 AP: 3%) → 5%(+per 100 AP: 4%)
Added bonus AD × 20% to lightning damage
Nerf
NasusCurrent Lab data
Additional Damage: 40 / 60 / 80 / 100 / 120 → 30 / 50 / 70 / 90 / 110
NocturneCurrent Lab data
Cooldown: 140 / 115 / 90 seconds → 160 / 130 / 100 seconds
PoppyCurrent Lab data
Maximum-health damage cap against minions and monsters: 85 / 120 / 155 / 190 / 225 → 70 / 105 / 140 / 175 / 210
Adjustment
LucianCurrent Lab data
Empowered attack bonus damage: 15(+AD × 20%) → 5(+AD × 15%)
Base damage: 80 / 115 / 150 / 185 / 220 → 90 / 130 / 170 / 210 / 250
RumbleCurrent Lab data
Attack speed while overheated: 50~130% → 30~100%
Damage cap against monsters: 65~150 → 90~175
RyzeCurrent Lab data
Armor growth per level: 4.2 → 4.7
Mana cost: 35 / 45 / 55 / 65 / 75 → 40 / 50 / 60 / 70 / 80
Flux damage increase: 25 / 50 / 75 / 100% → 15 / 40 / 65 / 90%
ViCurrent Lab data
Shield amount: maximum health × 12% → 10%
Base attack damage: 63 → 61
Attack damage growth per level: 3.5 → 3.9
Items
Adjustment
World AtlasCurrent Lab data
Health: 30 → Removed
Base health regeneration: 25% → 50%
Runic CompassCurrent Lab data
Health: 100 → 60
Base health regeneration: 50% → 75%
Skins
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Choose from recorded patches since the 2026 season. An unlisted period does not mean no changes.Sources and verification policy