Production preview
LEAGUE OF LEGENDSSYUGYO News
日本語English한국어
Back to news

Live

Patch 26.1

Published 2026-09-28

Systems

Adjustment

Smite and jungle pets

Smite

Monster damage after the 1st evolution: 900 → 1000

Monster damage after the 2nd evolution: 1200 → 1400

Jungle pet

Base damage per second (levels 1–18): 20~90 → 20~150

Health restored per second: 14–37 (levels 1–10) → 6–36 (levels 1–18)

Unevolved Smite remains at 600. Pet damage shows base values and excludes additional scaling.

Passive gold at game start

Passive gold

Generation starts: 100 seconds after game start → After 65 seconds

Minion experience

Experience share

Shared by 1 player: 95% → 100%

Shared by 2 players: 62% → 65%

Shared by 3 players: 41.3% → 43.3%

Shared by 4 players: 31% → 32.5%

Shared by 5 players: 24.8% → 26%

The share each player receives as a percentage of the minion’s base experience. This is separate from the actual amount gained, which also depends on changes to base experience and role-specific modifiers.

Correction: Added or updated verified changes.