Live
Patch 26.1
Published 2026-09-28
Systems
Adjustment
Smite and jungle pets
Monster damage after the 1st evolution: 900 → 1000
Monster damage after the 2nd evolution: 1200 → 1400
Base damage per second (levels 1–18): 20~90 → 20~150
Health restored per second: 14–37 (levels 1–10) → 6–36 (levels 1–18)
Unevolved Smite remains at 600. Pet damage shows base values and excludes additional scaling.
Passive gold at game start
Generation starts: 100 seconds after game start → After 65 seconds
Minion experience
Shared by 1 player: 95% → 100%
Shared by 2 players: 62% → 65%
Shared by 3 players: 41.3% → 43.3%
Shared by 4 players: 31% → 32.5%
Shared by 5 players: 24.8% → 26%
The share each player receives as a percentage of the minion’s base experience. This is separate from the actual amount gained, which also depends on changes to base experience and role-specific modifiers.
Correction: Added or updated verified changes.